Ludum Dare #27

Ok! so I am recovering a bit from participating for the first time in Ludum Dare, The 27th on its kind. With a theme being chosen of ’10 seconds’ I had 48 hours to make a game, with that theme. The first 3 hours were spent brainstorming and trying to figure out what I really wanted to try and show, that met the theme requirements, but I would be capable of pulling off in 2 days. What I ended up with was ‘Cast Out’ http://www.rekindlegames.com/Alpha/Cast_Out_LD_27.html

Cast_Out_StartChar_Select  Game_Over Win_Screen

‘Cast Out’ is a 10 Second Exorcism game. YOu pick to play as 1 of 3 priests and you will combat a random demon with its own strengths.  In the end its kind of like a Wario Ware Game meets a pokemon battle, fighting over the soul of an innocent!

Despite having things besides the Ludum to do during that 48 hours I felt good about what I was able to get accomplished. The game is playable, there are win/loss screens, The mechanics I used were within my ability and did not blow my scope out of whack. And honestly that is awesome. Obviously if you play the game you will notice a few things missing, some text next to the health bars for example.  This was one of a few things I just ran out of time to complete.

Missing in ‘Cast Out’ would be Audio, and SFX, along with some witty banter from the demons to distract the player, all of these do not hinder the player from playing the game however and would only serve to enhance the experience. After submitting my entry into Ludum Dare I have been keeping my eyes on the comments I get, mostly for feed back on what I could have done better that perhaps I didn’t think of, The biggest thing I see is that a tutorial would have been nice instead of just dropping the player in, this is a good call, as I do need to take various types of players into account when making a game, be it for a Ludum or a full project.

Ludum Dare was great, It helped me  not only test my abilities as a Game Designer but also showed me where I have areas to grow in this field. I am looking forward to the next ludum or Game Jam that I can participate in!

Baby Steps

I’ve never been much for these blog things(oh god I’m old!). But the path my live has taken, especially as of late, has deemed that perhaps it is time to dive in and just /deal with it/.

So, Greetings! I’m honored that you’ve visited my blog(I mean really I wouldn’t, but that’s just me). I hope to use this space as a place to keep my projects and goals  both organized and on a forward progression. To that extent Over the next few days(or weeks) I plan to share a bit about what I am doing in my life and the crazy adventure it is turning out to be!

So I guess I will leave it off here with a little bit about me.  Being of /sound/ mind and the ripe age of 28 years old, I’ve lived in the Seattle area for a good 5 years now. Alongside my partner(in-crime) we are attempting to craft various types of video games(of which I will discuss at a later date!).

Prior to moving to Seattle, I was Born and raised in Southern California. This is where I fell in love with audio, and took my first steps in trying to etch out a career in Sound recording(little did I know how drastic life would challenge me).

Some time later /bam!/ I found myself in Seattle(I’ll  spare you all those details for now). Where I was introduced to Audio Design for video games. I had the opportunity to assist on several student project from the animation department at the Local Art Institute(Ai Seattle).

While my life dictates I pay the bills I have found a secure position at an UN-named Office Supply store.  During my free time however, I have been learning the Unity engine as well as some C# coding language.

I can’t say I know what the future holds for me, but what I can say is that I’m in for one wild ride, and all i can really say is “Bring it!”